ich glaube es ist am besten wenn ihr euch den client-quelltext mal anguckt. oder?
quelltext:
"
<html>
<head>
<title></title>
<meta content="">
<style>
</style>
<script type="text/javascript">
function getvar(vari)
{
parent.server.src="http://localhost/projekt2/index.php?un=',$un,'&pw=',$pw,'&url=var&want=" + vari;
return parent.server.getElementsByTagName("body")[0].innerHTML;
}
function karte()
{
window.open("","karte","width=310,height=400,left=320,top=0");
}
function inventar()
{
window.open("","karte","width=310,height=400,left=320,top=0");
}
function team()
{
teamw = window.open("","karte","width=700,height=400,left=320,top=0");
teamw.window.document.write("<body bgcolor=black text=white><table border=5>");
stop=2;
while(stop==2)
{
teamw.window.document.write("<tr><td>");
teamw.window.document.write("name - " + getvar("") + "<br>");
teamw.window.document.write("rasse - " + getvar("") + "<br>");
teamw.window.document.write("level - " + getvar("") + "<br>");
teamw.window.document.write("<br>");
teamw.window.document.write("verteidigung:<br>");
teamw.window.document.write("licht = " + getvar("") + "<br>");
teamw.window.document.write("schatten = " + getvar("") + "<br>");
teamw.window.document.write("gift-def = " + getvar("") + "<br>");
teamw.window.document.write("feuer-def = " + getvar("") + "<br>");
teamw.window.document.write("wasser-def = " + getvar("") + "<br>");
teamw.window.document.write("eis-def = " + getvar("") + "<br>");
teamw.window.document.write("metall-def = " + getvar("") + "<br>");
teamw.window.document.write("erde-def = " + getvar("") + "<br>");
teamw.window.document.write("<br>");
teamw.window.document.write("angriff:<br>");
teamw.window.document.write("art = " + getvar("") + "<br>");
teamw.window.document.write("spezial = " + getvar("") + "<br>");
teamw.window.document.write("atk = " + getvar("") + "<br>");
teamw.window.document.write("<br></td>");
stop=1;
}
teamw.window.document.write("</tr></teable>");
}
function zauber()
{
zauberw = window.open("","zauber","width=700,height=500,left=320,top=0");
zauberw.window.document.write("<body bgcolor=black text=white><table border=2 width=100% height=100%><tr><td><center><h2>Beschworungen</h2></center><br>");
zauberw.window.document.write("<h3>klasse 1:<br></h3>");
anz=getvar("klasse1a");
while(anz!=0)
{
zauberw.window.document.write(getvar("klasse1"));
}
zauberw.window.document.write("<h3>klasse 2:<br></h3>");
zauberw.window.document.write("<h3>klasse 3:<br></h3>");
zauberw.window.document.write("</td><td><center><h2>Elementar-zauber</h2></center><br>");
zauberw.window.document.write("<h3>Schatten zauber:<br></h3>");
zauberw.window.document.write("<h3>Erd zauber:<br></h3>");
zauberw.window.document.write("<h3>kombinationen:<br></h3>");
zauberw.window.document.write("</td><td><center><h2>fahigkeiten</h2></center><br>");
zauberw.window.document.write("<h3>verteidigung:<br></h3>");
zauberw.window.document.write("<h3>angriff:<br></h3>");
zauberw.window.document.write("<h3>spezial:<br></h3>");
zauberw.window.document.write("</td></tr></table>");
}
</script>
</head>
<body bgcolor="black" text="white">
<frameset cols=1 rows=1>
<frame src="leer" name="server">
</frameset>
<table border="1" width="100%">
<center><font color="green" size=26>das game!</font></center>
<tr><tdwidth=100%>
<form name="anzeige">
Gold:<font color="gold" size=5>',$gld,'</font>
Name:<font color="red" size=5>',$un,'</font>
Rasse:<font color="green" size=5>',$rsd,'</font></td></tr>
level:<font color="blue" size=5>',$lvd,'</font></td></tr>
klasse:<font color="blue" size=5>',$kld,'</font></td></tr>
exp:<font color="grey" size=5>',$exd,'</font></td></tr>
</form>
<tr width=100%>
<td width=10% valign="top">
<form>
<input type="button" value="karte" onclick="karte()"><br>
<input type="button" value="inventar" onclick="inventar()"><br>
<input type="button" value="team" onclick="team()"><br>
<input type="button" value="zauber" onclick="zauber()"><br>
</form>
</td>
<td><center>
<textarea cols=150 rows=100 type="hidden"></textarea>
</td>
</tr>
</table>
</body>
</html>
"
soweit bin ich bisher.
natürlich ist noch nicht alles fertig.